THE GAMING INDUSTRY

THE GAMING INDUSTRY

invbeejay
unnamed.png

biggest digital sectors in the world and even predicted to grow bigger. In 2017, the gaming industry reached $116 billion in terms of revenue. This figure was calculated to be three times more than the movie tickets sales. It is even expected to take over sports when we add up revenue from PC gaming systems and console.

The gaming industry has not only been a huge revenue market, but also one that has helped technology evolved greatly. Gaming has helped new tech innovations to become a reality. Some innovative breakthroughs include; high end gaming laptops, smart phones, high end gaming consoles and Virtual Reality headsets (VR).

IMG_20180629_221429.jpg


THE INDUSTRY CHALLENGES

Despite being a huge lucrative industry, the gamiv industry like every other industry or sector has various problems such that when solved, it will further increase the revenue of the gaming industry from what it used to be. Some of the problems experienced include;

a. Centralized distribution platform- in today’s gaming world, the gaming distribution state has been managed by few distribution platform players who seem to be the ‘big boys' calling the shots in the game. These major players are;

I. APP STORE owned by Apple

II. PLAYSTORE owned by Google

III. STEAM owned by Valve

IV. ORIGIN owned by Electronic Art (Best know for their FIFA football game series)

b. Marketing and Advertising- Game developers give 30% or more of their revenue to centralized game distribution platforms. This makes them spend huge budget for marketing and advertising. Developers in turn, look for more ways to monetize their games by making the end user pay more for games. This kind of business model makes the owners of the distribution platform the top gainers, while the developers and end user suffer the loss.

c. Payment System and Solutions- This is also a major problem of the gaming industry. Developers try to find a way to come up with a payment system that will be able to work locally and internationally. With a difference in exchange rate around the world, and the absence of a globally accepted form of payment, some countries might be restricted to some certain games.

d. Transparency- This is one of the problem that won’t be overlooked. Transparency on the part of distribution platforms. Most of these platform delay payments for developers longer than expected. Furthermore, most of these platforms are not reflected in their policy statements and Terms.

A blockchain approach will be the perfect solution to all the challenges faced by developers and gamers. This is what birthed the idea of the EON platform.

EON PLATORM TO SAVE THE DAY

The EON platform is an Ethereum blockchain based platform, that aims to bring more value to the gaming industry. With blockchain technology, creating a decentralized ecosystem for the gaming industry won’t be a hard but to crack.

The EON's vision will be to become a gaming distribution platform that is globally accessible with a very efficient payment system.

Cryptocurrency will be used for payments on EON. Developers will now be able to receive their payment without itch. Developers can either hold to their cryptocurrency or exchange for fiat currency.

They will also be able to promote their games easily without having to pay through their nose for marketing and advertisement.

Users will also be able to discover new games easily with the EON's platform.

The EON supports different cryptocurrencies and allow developers to choose which cryptocurrency they prefer for their payment.

The Eon platform also features a very flexible ecosystem that involves; referral system, game discovery, gamers community where gamers and developers can interact. The platform is looking to allow gamers and developers maximize profit for themselves while doing what they love.

EON TOKEN

The EON platform will be the main cryptocurrency for transaction on the platform. It will help facilitate the EON platform’s growth. The total hard cap of EON to be supplied is 2.1 billion. It’s whitepaper shows transparency in the distribution plan.

EON TEAM

Team Members.jpg


The EON foundation is headed by Aron Lyn, who is the ex-product lead at Bytedance USA. He’s also an early BTC/ ETH enthusiast. He is teamed up by tech specialists in the gaming industry.

THE ADVISORS

Advisors.jpg


USEFUL LINKS

Website - http://eontoken.io/

Whitepaper -https://docsend.com/view/yuhe5nc

Facebook-https://www.facebook.com/eontoken

Twitter - https://twitter.com/EonToken

Telegram- https://t.me/eontoken

BTT ANN - https://bitcointalk.org/index.php?topic=4432974.0

Author's Bitcointalk Profile Link:https://bitcointalk.org/index.php?action=profile;u=1900615



Report Page