Femdom Blog Ru Video Studii Madelineiswicked Com

Femdom Blog Ru Video Studii Madelineiswicked Com




👉🏻👉🏻👉🏻 ALL INFORMATION CLICK HERE 👈🏻👈🏻👈🏻




















































www.MY-EX-GF.NET Анал и камшот для худенькой русской тинки
Русская юная красотка трахается, часть 1, еще на www.teenbeautyfuck.com
Русская девушка jessy rose полностью отдаётся парню (russian, teen)
russian teen fuck-marusya Porn - SpankBang
russian teen nastya p2 on russianpussyking69 com
Euro Teen-Hot Russian Teen Alessandra Jane Gets her Horny Pussy Hammered
Anal with a young Russian teen www.MY-EX-GF.NET
sweet russian teen gets a welcoming anal orgasm sweetie plum
first date sex with slutty Russian teen
Русская ботанистая тинка с папочкой
Блондинка подросток трахается снаружи
Подборки видео созданы автоматически на основе популярных запросов и персональных рекомендаций
Яндекс.Браузер для iPhone™
с защищённым режимом и быстрой загрузкой сайтов и видео
Закрыть
Установить
0+
Чтобы добавлять видео, нужно войти с аккаунтом в Яндексе
Добавленные видеоролики будут храниться на странице «Мои видео», и их можно будет посмотреть на любом вашем устройстве.

We use cookies to improve your experience using this site. More information
You must be 18+ to view this content
Netral GD is creating content you must be 18+ to view. Are you 18 years of age or older?
Netral GD
is creating Games of genre GTS and femdom
Want to weigh in on my work? Your comments on my posts may be picked as the subject of my next piece of content, plus all previous rewards.
All news about project will be available to you.
Your name as one of support for the project will appear in the credits.
You'll receive access to an unlisted game review for your eyes only, plus all previous rewards.
All news about project will be available to you.
Your name as one of support for the project will appear in the credits.
Early demo-version game Netral GD: Vs Mary will be available to you..

Hi, my names Netral and I are the creator of games in the genre of the Giantess and femdom. You may know me for such games as Netral GD: Future, Hello, Succubus Sister or Riko Foot Play. To create my own games, I use the program Rpg Maker(version VX Ace), MikuMikuDance and 3D Custom Girl(it's all main program) as well as a number of programs for editing the finished material such as graphics and sound. My games most of the genre classic RPG and contain multiple elements topics Giantess and femdom.
You also can see more information on my blog: http://netralgd.blogspot.ru

And now I begin a big project. Netral GD: Vs Mary (sequel Netral GD:Future, Hello!).

Netral GD: Vs Mary - sequel Netral GD:Future, Hello! and her continuation. A new story, a background was in the first part of the game, will start in this game and get acquainted with the main villain of all future games in the series - Mary. More hard battles versus giantess Girl, and also more interactive situations by genre GTS or Giantess. 
Future Distribution Type: Paid

Since these two projects are very voluminous in terms of creating or developing, it is good for the motivation I ask to support me through this system Patreon.
Of course, this is optional. Do not think that those people that it is not supported, remain without these games. When the games are truly ready, they will be available for all. This support has been created for those who want and are able to support me.
Therefore, if someone wants to support me, please always) I will be extremely happy with it and double or even triple effort I'll develop these projects.
If for various reasons you can not or do not want it, do not worry) Just wait and I definitely will create games that you expect.

Discord has become available: https://discord.gg/s4fCmSC





By becoming a patron, you'll instantly unlock access to 131 exclusive posts
By becoming a patron, you'll instantly unlock access to 131 exclusive posts
This is again the 4th day of the month of July, this is again the status of games and again it is empty.
The thing is that there was an update for the SS2 game and a battle against Karin was supposed to be added there. However, the rendering of animations for this battle turned out to be long. Which took exactly a month in terms of time. 
Now this battle is completely ready. And according to the old link, which should be in a text file in the folder with the game, already updated versions are available. The Patch1k archive(password same how on game arhive) is also available via the link to MEGA. This is for those people who don't want to download the game completely again. You only need to download this archive and add folders from it to the game. By simple copying.
However, the fact remains that the render for this update has slowed down the projects. Because I can't do animations during rendering.
Therefore, the progress on other projects is rather weak, if you look at it for a month.
For example, a battle against Chiguha was supposed to be developed for GD2, but at the moment there are animations for 2 attacks. 
For All Sizes, the battle against Seiza should already be ready, but only the sprites are ready for this. The text has not been written yet.
Also, for Sim GD, events of random meetings at the city location should be ready, but only sprites are ready for them.
I hope that all these things will be done either in July or in August. Because I don't really want to delay the updates.
Also, gradually, another problem begins to appear more and more. Which most often occurs when playing SS2. When people play too much, the game stops showing animations at some point. At first, such complaints were isolated. And perhaps the problem was due to a weak computer configuration or failures in the Windows system. However, there are more of them. This may mean that in the future(or even now) the Rpg Maker VX Ace engine may not work well. And the game will become very unoptimized. Which leads me to the decision to change the engine for the game in the future. However, there are not so many options. You can, of course, try a more modern version of rpg maker MZ, but it is very possible that it will have the same problems.
Therefore, in the distant future, when the game will be redone, then it is quite possible to change the engine.

That's all I can say for today. If you have any questions, always ask them.
Well, I ran to work.
This is again the 4th day of the month of July, this is again the status of games and again it is empty.
The thing is that there was an update for the SS2 game and a battle against Karin was supposed to be added there. However, the rendering of animations for this battle turned out to be long. Which took exactly a month in terms of time. 
Now this battle is completely ready. And according to the old link, which should be in a text file in the folder with the game, already updated versions are available. The Patch1k archive(password same how on game arhive) is also available via the link to MEGA. This is for those people who don't want to download the game completely again. You only need to download this archive and add folders from it to the game. By simple copying.
However, the fact remains that the render for this update has slowed down the projects. Because I can't do animations during rendering.
Therefore, the progress on other projects is rather weak, if you look at it for a month.
For example, a battle against Chiguha was supposed to be developed for GD2, but at the moment there are animations for 2 attacks. 
For All Sizes, the battle against Seiza should already be ready, but only the sprites are ready for this. The text has not been written yet.
Also, for Sim GD, events of random meetings at the city location should be ready, but only sprites are ready for them.
I hope that all these things will be done either in July or in August. Because I don't really want to delay the updates.
Also, gradually, another problem begins to appear more and more. Which most often occurs when playing SS2. When people play too much, the game stops showing animations at some point. At first, such complaints were isolated. And perhaps the problem was due to a weak computer configuration or failures in the Windows system. However, there are more of them. This may mean that in the future(or even now) the Rpg Maker VX Ace engine may not work well. And the game will become very unoptimized. Which leads me to the decision to change the engine for the game in the future. However, there are not so many options. You can, of course, try a more modern version of rpg maker MZ, but it is very possible that it will have the same problems.
Therefore, in the distant future, when the game will be redone, then it is quite possible to change the engine.

That's all I can say for today. If you have any questions, always ask them.
Well, I ran to work.
It's the 4th again, which is no surprise. And it's the 4th of June, which means the beginning of summer.
I will say that month of May was a bit difficult for me, because I had to hurry to finish the work on updates of the main projects. The only thing I managed to finish was the GD2 update. And that's too bad, because even for that I had to use some of my days rest However, due to slow rendering, the SS2 update is still not ready. There's only one more attack render left to finish, that's still a long way off. When it's ready, I'll let you know.
As for the other projects, there is a little progress.
Because most of the time was spent on major projects, there wasn't much progress on these projects. I just hope I can finish and do an update by summer, or do it sooner. Since I'm tired of waiting too.
As for main projects, I've decided to split up their development like I did with SS2. Because in SS2 the battle with Karin and Nirin turned out to be a long one. The future battle against Niko and Riko will also be long. And it really slows down the development of the game, because the development of such battles is very long. And since I don't see a way to speed it up yet, there will be a separation. So that one update will deal with this long battle, the other one will deal with the game itself. For example, now the battle against one Karin will come out, the next time some kind of event or a new enemy in the school will come out. 
It will be the same with the GD2 project. Now a new attack has come out, next update there will be another additional event. For example, the battle with Chiguha. The little girl that has her event.
This will allow the rest of the project to develop as well. Of course, this will also slow down the development of large-scale battles. But most likely when the game is developed to a good level and has all planned events or enemies, development will switch completely to these battles. 
For now, this is the only solution that will more or less speed up the development of the game. This only applies to the main projects. Because the other projects are already on a long development).
Now I'm off to work to finish the SS2 update sooner.
Write what you think about the split or the various bugs or anything on the projects.
It's the 4th again, which is no surprise. And it's the 4th of June, which means the beginning of summer.
I will say that month of May was a bit difficult for me, because I had to hurry to finish the work on updates of the main projects. The only thing I managed to finish was the GD2 update. And that's too bad, because even for that I had to use some of my days rest However, due to slow rendering, the SS2 update is still not ready. There's only one more attack render left to finish, that's still a long way off. When it's ready, I'll let you know.
As for the other projects, there is a little progress.
Because most of the time was spent on major projects, there wasn't much progress on these projects. I just hope I can finish and do an update by summer, or do it sooner. Since I'm tired of waiting too.
As for main projects, I've decided to split up their development like I did with SS2. Because in SS2 the battle with Karin and Nirin turned out to be a long one. The future battle against Niko and Riko will also be long. And it really slows down the development of the game, because the development of such battles is very long. And since I don't see a way to speed it up yet, there will be a separation. So that one update will deal with this long battle, the other one will deal with the game itself. For example, now the battle against one Karin will come out, the next time some kind of event or a new enemy in the school will come out. 
It will be the same with the GD2 project. Now a new attack has come out, next update there will be another additional event. For example, the battle with Chiguha. The little girl that has her event.
This will allow the rest of the project to develop as well. Of course, this will also slow down the development of large-scale battles. But most likely when the game is developed to a good level and has all planned events or enemies, development will switch completely to these battles. 
For now, this is the only solution that will more or less speed up the development of the game. This only applies to the main projects. Because the other projects are already on a long development).
Now I'm off to work to finish the SS2 update sooner.
Write what you think about the split or the various bugs or anything on the projects.
Finally, after 2 months of work again, the new attack is ready.
This time it's an attack from Mary, who will use her breasts to torment you. If you escape, she will fall on you. If you run away again, then she will use magic and you won't even be more than a piece of trash to her nipple. And Mika will help her crush you.)
All links in the Update text file have been updated.
Links can also be found in this post: POST. 
The script file from the previous post also works. This is in case the Boss_Meter script or something is still causing an error.
The next attack will be from Mika, who will also use her breasts to attack.
That's all. I went back to work again. And I'll try not to delay updates again) But it takes a lot of time to make such big attacks.
Thank you for still supporting me and having the patience to wait for my updates!
Finally, after 2 months of work again, the new attack is ready.
This time it's an attack from Mary, who will use her breasts to torment you. If you escape, she will fall on you. If you run away again, then she will use magic and you won't even be more than a piece of trash to her nipple. And Mika will help her crush you.)
All links in the Update text file have been updated.
Links can also be found in this post: POST. 
The script file from the previous post also works. This is in case the Boss_Meter script or something is still causing an error.
The next attack will be from Mika, who will also use her breasts to attack.
That's all. I went back to work again. And I'll try not to delay updates again) But it takes a lot of time to make such big attacks.
Thank you for still supporting me and having the patience to wait for my updates!
We have another 4th of the month, it's May, and it's status again.
Everything is already known about the main projects, SS2 and GD2, and nothing has changed here. It is possible that their updates will be released this month. Chance of that happening is high.
As for additional projects, there's still a lot of work to be done. And I decided to show you how much more work is left before the Sim GD and All sizes projects are updated.
As you can see, the work was not really done, because before that there was a lot to prepare. For example, the Sim GD will need to implement a fetish system, which still needs to be prepared. Or, for example, in All Sizes, I had to find the enemies themselves and prepare the locations for that. That's why not much is done in this status. But this status will now be updated and you will see how close the updates are to coming out.
Also, I will continue to work on the femdom comic and SS2 enemies video. In case you missed the post on discord or on defiantArt, Part 2 is already out for the comic. You can find it here. The video has also been added to the Video folder on MEGA, here.
Sometimes I forget to do posts on patreon, so check other places where I post something as well. Sorry about that.
Well, that's all for now. If you have any questions, please ask. I'll do my best to answer them.
Well, I'm gonna keep working so that the status of the additional projects changes.
We have another 4th of the month, it's May, and it's status again.
Everything is already known about the main projects, SS2 and GD2, and nothing has changed here. It is possible that their updates will be released this month. Chance of that happening is high.
As for additional projects, there's still a lot of work to be done. And I decided to show you how much more work is left before the Sim GD and All sizes projects are updated.
As you can see, the work was not really done, because before that there was a lot to prepare. For example, the Sim GD will need to implement a fetish system, which still needs to be prepared. Or, for example, in All Sizes, I had to find the enemies themselves and prepare the locations for that. That's why not much is done in this status. But this status will now be updated and you will see how close the updates are to coming out.
Also, I will continue to work on the femdom comic and SS2 enemies video. In case you missed the post on discord or on defiantArt, Part 2 is already out for the comic. You can find it here. The video has also been added to the Video folder on MEGA, here.
Sometimes I forget to do posts on patreon, so check other places where I post something as well. Sorry about that.
Well, that's all for now. If you have any questions, please ask. I'll do my best to answer them.
Well, I'm gonna keep working so that the status of the additional projects changes.
It's the 4th of April, this is another post about what happened the previous month.
Well, nothing big happened, really. As I had planned, the updates for GD2 and SS2 were done. Going forward, development on these projects will follow the familiar paths. For GD2, this will be the next attack. And for SS2, it will be the development of the twin battle. It will be a variant of the battle against one Karin, if you defeat Nirin first in the battle. I don't know if it will take long to develop this or not, but when it's ready, I'll tell you right away.
The other projects are quiet and are progressing step by step in terms of development. In Sim GD, locations are gradually being added. In All Sized is gradually adding new events and characters. It's still hard to say what's ready now and when it will be. So we just have to wait, just like the mystic girl on picture is also waiting for someone.
In terms of comic book and video, everything is also very good. All footage is ready for the comic and all that's left is to turn it into a comic by writing the text of the story. Well, video is already in the editing stage, which will show the attacks of at least 5 character
Nude Milf Ass Pics
Krasiviy Seks Brazzers
Gulliana Alexis Xxx Hd
Alexis Rodriguez Xxx
Film Sexy Anal
Madelineiswicked.com #1 - Femdom-Blog.ru — Видео | ВК…
femdom — Видео | ВКонтакте
Yandex
Netral GD is creating Games of genre GTS and femdom | Patreon
Female Execution Photos Photos and Premium High Res ...
Female Doctor Examining A Young Man High-Res Stock Video ...
Întîlnirea cu absolvenţii anul de studii 2015-2016 - ok.ru
GOST V STUDII - ok.ru
My husband’s life of chastity. My husband discovered ...
Jezebel | A Supposedly Feminist Website
Femdom Blog Ru Video Studii Madelineiswicked Com


Report Page