BitcoinCrown

BitcoinCrown

Nyosop

https://bitcointalk.org/index.php?action=profile;u=1876033


btcclogo.jpg


What is BitcoinCrown? 

Bitcoin Crown presents BTCC with a new crypto currency (ERC-20 marker) and a smart contract platform that gives game developers, content creators and gaming communities the necessary cryptographic protection and tools for implementing and managing virtual goods. The Bitcoin Crown platform will fully support these tokens within the next 6 months. Bitcoin Crown will develop a powerful infrastructure for software development kits with open source software (SDK), wallets, game plug-ins, applications for managing virtual items and a payment gateway platform.

Using BTCC Coin, the team will promote a culture of passion, cooperation and pride, giving its players more control over their game content. Players who feel valued will continue to return and increase the incomes and participation of publishers and content developers. The BTCC coin with coins will create trust and security with minimal commissions for transactions due to the loss of more than 75% of the legitimate purchase of virtual items that are lost to fraud.

The platform will be a decentralized platform that will be used to manage, distribute and trade virtual goods. Providing players and content creators with a new virtual ownership model. BTCC Coin - the first crypto currency with an authentic goal for online gamers. Users can earn and trade virtual goods on the most popular platform for creating a gaming community on the Internet. 

The platform also allows online gamers to enter or sell their assets from game to game, community to community, increasing their digital wallet with real value when they play.

Millions of highly skilled BTCC users work together to create unique communities, game content and a virtual economy. By providing the tools they need, BTCC allows these creators to monetize their content. BTCC is uniquely positioned in the virtual goods market to promote and create Cryptocurrency. 

The purpose of BitcoinCrown

  1. Virtual goods on a block chain 
  2. . Decentralized platform for the management, distribution and trade of virtual goods. Providing players and content creators with a new virtual ownership model.
  3. The first easy-to-use Gaming Cryptocurrency 
  4. BTCC Coin is the first crypto currency with an authentic goal for online gamers. Earn and sell virtual goods on the most popular platform for creating an online gaming community.
  5. SDK for the gaming industry. 
  6. The BTCC Coin platform is designed for the gaming industry. SDK for several languages, wallets and payment platforms will be available and fully open.
  7. A new gaming experience with real power and value 
  8. Online gamers can bring or trade their assets from game to game, community to community, increasing their digital wallet with real value when they play.
  9. A solution for fraud and high fees. 
  10. For every legitimate purchase of virtual items, 75% of items are lost for fraud. BTCC Tokens of Tokens will create trust and security with minimal commissions for transactions. 
  11. Tests The 
  12. BTCC has faced some problems, such as payment fraud problems, high commissions and slow transactions, lack of true ownership and rarity, lack of open standards, costly and time-consuming, lack of value, etc. D. 
  13. Expensive and time-consuming: developing a platform for management of virtual goods requires a lot of time and cost. The complexity of managing a virtual economy on a patented infrastructure delays time to market. Security problems create a number of difficulties.
  14. Lack of true ownership and rarity: virtual items are, in fact, licensed to a gamer and are often only available for use on their own platforms. From time to time they can be manipulated, lost or taken away with little regress for the user. There is no transparency. 
  15. Lack of value Gamification: functions based on characteristics are not enough in content management systems and forum software. Users do not receive rewards in the real world for participation or contribution.
  16. Fraud with payments. It is estimated that for every legitimate virtual purchase there are 75% of virtual items lost for fraud, so assets stored and managed online can be opened for manipulation or refunds. Merchants have to deal with an additional burden, and scammers inflict damage on the reputation of the game. 
  17. Blocked and centralized: digital elements and currencies are usually blocked in one game, and they can not be transferred. Trading items outside the game environment are cumbersome and complex. If a player receives a ban, he can lose all his items and currency.
  18. High rates and slow transactions. Publishers and game communities usually rely on third-party platforms to process virtual goods transactions. Gamers are faced with slowness, an opaque flow of funds and high commissions for the transaction. 
  19. There are no open standards: currently there are no generally accepted standards for decentralized currency and assets in games. User experience is often an afterthought, so users do not even know what to expect. 
  20. Solutions
  21. BTCC will develop tools that enable game publishers, game servers and communities to manage virtual goods and game elements on multiple platforms. Monetization using BTCC Coin will be a key point with reliable functions and tools. Great advantages will be achieved through the use of a decentralized platform and supporting platforms. 
  22. Platform Features 
  23. Technical Considerations 
  24. Today's gamers and website users require fast and fast user interfaces. 
  25. The Ethereum network is currently limited by bandwidth, since it has an average lockout time of 17 seconds (possibly up to 30 seconds).
  26. Future Ethereum updates are aimed at improving the number of blocks to 3 seconds18 (Casper) and allowing transfers in milliseconds19 (Raiden). 
  27. Both of these updates are planned for the end of 2017 to early 2018. Since the standard lock time may impose some delays, we will get a modern, responsive experience using notifications about an un-targeted chain.
  28. Trusted platforms will send an instant notification to the user's smart wallet for each transaction request. When a transaction is accepted by the user and created on a block chain, the purse will call the trusted platform API with the transaction to be viewed. Then the game or website can be immediately updated with a placeholder object or a non-renewable version of the asset until sufficient evidence is obtained to allow full ownership of the item. In the case of currencies in the game, the user's balance will be immediately updated in the game, but any unconfirmed portions will be blocked from costs until the corresponding number of acknowledgments on the block chain is reached.
  29. SDK BTCC Coin will display confirmed and unconfirmed balances when transferring BTCC and user assets to make the implementation easy and understandable. After the renovation of Raiden and Casper in the Ethereum network, these protective measures will eventually become invisible. 
  30. BTCC will test the Raiden network to receive lightning-fast asset verification rates as soon as releases of the developer and the minimally viable product (MVP) are completed at the end of this year. 
  31. Coin Acceptance in Bitcoat Crown 
  32. Coins for Community Owners 
  33. Six months after the BTCC Coin Crowdsale and the deployment of the purse and the main functions of the BTCC, coins will be slowly released to approximately 30,000 trusted gaming communities at BTCC.
  34. The number of coins received by each community will be calculated on the basis of their previous sales volume of the store, the number of participants, visits to the audience and various indicators of the website activity. 
  35. Boundy Adoption The 
  36. Bounty program will be implemented for any game, server or community that will start using the BTCC coin with a proven history of monetizing game content. 
  37. We expect a huge demand for BTCC coins, as we transfer our opportunities for integrating BTCC CMS into communities. 
  38. BTCC will work with game developers and popular game servers of 20,000 players or higher to distribute BTCC coins as part of packages, tournament prizes or subscription bonuses. 
  39. Tokens and smart contracts
  40. We will analyze BTCC coins and virtual assets as ERC20 markers in the Ethereum network. 
  41. Ethereum is the most popular and widely supported block-block smart contract with a huge community of developers and reliable language support. We believe that he has a strong future in developing games and in creating a new decentralized Internet. 
  42. The set of intellectual contracts will provide the basic functionality of the block chain: mint, payment gateway contract, smart wallet contract, subscription contract, custom coin register and contracts with the top list. 
  43. BTCC Smart Wallet
  44. The key component in creating everything is easy to use is the BTCC Wallet. Based on the existing design of a light purse, the BTCC wallet simplifies the user's work, integrating it with games and websites that the user trusts. The user accounts on each trusted platform will be synchronized with the Ethereum user address. 
  45. We call this a smart wallet because of the many features that work together to simplify the user experience: 
  46. ● The API of the platform is used to correlate trusted games and website accounts. 
  47. ● Transaction requests are sent from trusted platforms directly to the wallet. 
  48. ● Subscriptions are confirmed and managed by each local purse.
  49. ● Transaction limits and thresholds provided by the intellectual wallet contract. 
  50. ● Smart Contracts are used in the background for data and are displayed in a clean user interface. 
  51. ● Local rules can be configured to accept and automate transaction requests. 
  52. Distribution 
  53. Only 70 million BTCC tokens will be created. Among them, 20 million will be sent as bonus tokens. The BTCC tokens are intended for distribution as follows: 
  54. 60% (30,000,000) to be sold to BTCC by Crowdsale customers, net of any bonuses applicable in the Crowdsale period. 
  55. 20% (10 000 000), reserved by the Company to stimulate the community, beta testers, marketing and strategic partners.
  56. 20% (10,000,000) to be distributed by the Company to the team and mint advisers of the BTCC. 
  57. Unsold Tokens & Team Vesting 
  58. ● Any unsold tokens in Crowdsale will be burned. 
  59. ● Command marks are blocked for the first 6 months and will be distributed within 24 months. Team members will be transferred 25% of their tokens after 6 months, and then 12.5% ​​every 3 months thereafter. The list of commands can be updated during the 24-month transition period. ● Advisor icons are blocked for 2 months and distributed completely. 
  60. Crowdsale Beginning and end of the date 
  61. The crowd will start at 5 am PDT on March 25, 2018 ("Launch Date") and end at 11:59 PM 
  62. PDT on April 30, 2018 or when it is sold out.
  63. For more information, visit the official website: www.bitcoincrowncoin.com.

● The ETH exchange rate can be changed without prior notice before the start of the public crowd. 

As soon as the public push begins, the exchange rate will be blocked. 

● Prices for pre-sale are not subject to change and remain unchanged and do not affect public focus. 

Allocation of funds 

All funds contributed to Crowdsale will be used solely for the development, promotion and growth of the BTCC coin platform. The following are preliminary allocations and distributions and can be changed. 

50% development.

This refers to the development and operation costs for all technologies described in this document, including smart contracts, wallets, SDKs, APIs, game plug-ins, third-party plug-ins and any other updates related to BTCC Coin. It will also allow additional developers and consultants working full-time to hire to accelerate development so that we meet or exceed the goals and objectives of the expansion. 

30% Marketing and growth The 

marketing budget allows you to constantly and relentlessly promote BTCC coins for gamers in several target countries and game segments. This will be used for video and in-game advertising, promotions and tournaments, sponsorship, advertising for mobile and social networks and communication with studios. 

5% Security

We take the necessary steps to ensure that the best security standards are complied with in each release. This includes professional code checks and penetration testing for all APIs, smart contracts, mobile and computer wallets, plug-ins and SDK. 

5% Legal 

BTCC will receive appropriate legal advice to always ensure that we act in accordance with the laws and regulations of each jurisdiction in which we conduct business. The funds will be kept in reserve for any future problems or problems that may arise in any region, 

5% Hosting and infrastructure

This will cover at least 5 years of the increased costs required to expand Web servers, firewalls, load balancer, DDOS protection and network for the expected increase in traffic to the web platform and the public JSON-RPC API. 

5% of unforeseen expenses 

This amount will be allocated for unforeseen expenses. 

Information on tokens 

Name: BitcoinCrown (BTCC) 

Total delivery: 70,000,000 Token BTCC 

Total distribution: 50,000,000 Token BTCC 

Hard Cap: $ 10,000,000 USD 

Soft cover: $ 2,500,000 USD 

Currency: ETH 

Smart Contract: 0xc0c05862cca68b0b4c806796a6e7d965a6f18095 

Additional information about BitcoinCrown 

• The BTCC website: http://www.bitcoincrowncoin.com

• Twitter: https://twitter.com/BtcCrown

• Telegram: https://t.me/bitcoincrown

• Bitcointalk: https://bitcointalk.org/index . php? topic = 3194641 

• Reddit: https://redd.it/86zr0r

• Facebook: https://www.facebook.com/BitCoinCrownofficial

• GitHub: https://github.com/Bitcoincrown

• YouTube: https: // www. youtube.com/channel/UCRmFW2y8jjp6pXn6kLSGPzQ 





Report Page