Daily standups
DAILY UPDATE - Dec 28th, 2021
CORE DEV TEAM
Yaromyr
- BLOCKED:
- IN PROGRESS: artifact abilities - continues with bugfixing round
- DONE:
Andrii - OOO
Volodymyr - OOO
Backend
Petro
- BLOCKED:
- IN PROGRESS: backend code review; interviews with backend dev candidates; PlayAndEarn meeting
- DONE:
Dmytro
- BLOCKED:
- IN PROGRESS: Guild Raids - basic logic implementation based on tech documentation
- DONE: Guild Raids - fixes to tech documentation
Oleh
- BLOCKED:
- IN PROGRESS: continues working on a structure for NFT items
- DONE: integration tests
Roman
- BLOCKED:
- IN PROGRESS: updating tech docs; updating admin panel with the changes; bugfixing
- DONE: adding configs to storage for attacks and dodge
QA
Oleksandr
- weekly build feedback - review and comments; new artifacts testing
Roman
- Jira tasks verification; new artifactstesting
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ART
UI ARTISTS
Serhii
- BLOCKED:
- IN PROGRESS: Raids - polishing and getting all of it together
- DONE: Raids - right panel to choose cubelets/consumables/heroes
Rustam
- BLOCKED:
- IN PROGRESS: continues with Guilds screens - slicing; UI kit update
- DONE:
2D ARTISTS
Oleksii
- BLOCKED:
- IN PROGRESS: continues with Bruiser archetype - rendering;
- DONE:
Viktoria
- BLOCKED:
- IN PROGRESS: finishing DD AS archetype - rendering
- DONE:
Andrii
- BLOCKED:
- IN PROGRESS: fixes to Caster - concepts (trident; amulet)
- DONE: continues with Caster - concepts (diadem)
Eva
- BLOCKED:
- IN PROGRESS: HUB concept - houses fixes
- DONE: HUB concept - Vault; Menagerie
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VFX
Artem - concept art - OOO
Ivan - tech art
- BLOCKED:
- IN PROGRESS: Ewindel - status effects
- DONE: polishing Morax
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GAMEPLAY TEAM
Vasyl - Unity dev
- BLOCKED:
- IN PROGRESS: updating attack behaviour
- DONE: dodge as a part of the movement
Eugene - Unity dev
- BLOCKED:
- IN PROGRESS: Implementing formation logic for allied heroes
- DONE: implemented custom navmeshagent
Ivan - QA
- BLOCKED:
- IN PROGRESS: continue working on checklists
- DONE:
__________
Olha
- BLOCKED:
- IN PROGRESS: meetings; planning next milestone; jira management;
- DONE: VFX sync; retro summary; update internal docs for the team